Search found 4 matches

by Wyldhunt
Sun Sep 03, 2017 4:03 am
Forum: General CTP Discussion
Topic: Anyone here?
Replies: 15
Views: 52341

Re: Anyone here?

There may also be those who still haunt the area in search of dropped loot...
by Wyldhunt
Fri Dec 02, 2011 4:06 am
Forum: GMax, 3DSMax - Q and A Area
Topic: MDL's Phenos and Anims
Replies: 5
Views: 53285

Re: MDL's Phenos and Anims

Thanks again.
If you guys ever find yourselved in need of any fancy code for whatever reason, let me know.
I'll try to return the favor. :)
by Wyldhunt
Thu Dec 01, 2011 4:37 am
Forum: GMax, 3DSMax - Q and A Area
Topic: MDL's Phenos and Anims
Replies: 5
Views: 53285

Re: MDL's Phenos and Anims

That would be great. I'll just be careful to make a backup of my mdl's before I edit them in case someone else ever wants to do anything fancy.

Do you happen to know of the best way to decompile mdl's that have been compiled? A quick check on 5 mdls found 3 compiled and 2 not compiled.

Thanks!
by Wyldhunt
Tue Nov 29, 2011 2:19 am
Forum: GMax, 3DSMax - Q and A Area
Topic: MDL's Phenos and Anims
Replies: 5
Views: 53285

MDL's Phenos and Anims

I'm not sure if this is something that you guys do a lot of, but it's close enough that I decided to ask. Keep in mind that I'm a 15th level programmer, 10th level 2da/tlk wizard, and a 1st level modeler. I can find my way around 3ds max just well enough to break things. I know how to open an ascii ...