Search found 4 matches

by Zwerkules
Mon May 10, 2010 4:11 pm
Forum: GMax, 3DSMax - Q and A Area
Topic: Editing walkmesh
Replies: 13
Views: 44294

<t>There is a maximum distance a placeable can be away from the PC for it still to be rendered.<br/> If your fog distance is very high you will see placeables in the distance disappear abruptly because<br/> they are too far away and aren't rendered any more. I get the feeling that distance is someho...
by Zwerkules
Tue Oct 27, 2009 4:35 pm
Forum: CMP General Discussion
Topic: Small Help Request.
Replies: 2
Views: 16767

<t>Hi, Conchobhar!<br/> <br/> Music usually goes into the music folder in the NWN directory. I don't know<br/> if putting it into a hak works. You also need to convert it to bmu which I<br/> assume you already did. Then you have to add lines to the file ambientmusic.2da. Without these you won't be a...
by Zwerkules
Sat Sep 05, 2009 9:51 am
Forum: The Learning Curve
Topic: Where can one find information on pathnodes?
Replies: 8
Views: 32952

<t>Thank you, Bannor!<br/> Those pictures by Velmar where exectly what I was looking for. I only<br/> had pictures of the pathnodes that are in the Bioware Tileset Tutorial and<br/> they are only for A-Z and a-e.<br/> With "images that represent what the path nodes stand for in 3D" I meant<br/> imag...
by Zwerkules
Fri Sep 04, 2009 11:52 pm
Forum: The Learning Curve
Topic: Where can one find information on pathnodes?
Replies: 8
Views: 32952

Where can one find information on pathnodes?

<t>Hello! I got a question about pathnodes. I tried to find information on<br/> the new pathnodes that are not in the Bioware tutorial, but all the websites<br/> (like brickbuilders, ccg wiki, dla-adventures) that might have had that in-<br/> formation are gone and the posts in the forums also link ...