[QUOTE=Bannor Bloodfist;8157]300-500 per set is average.
TNO, the set that came with WCoC has over 1200 in just ONE tileset. They have a total of 5 sets in that release, all of which will be in 1.69 as well as at least one more from ID. I can dig around to get the actual number of tiles in most of our sets. I have some documentation already built for that side of things as I used that to build test mods with.
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yes. i hope in a month or two bioware at least distributes that tileset. i have avoided building with DoD tileset because of that. it is a beautiful set. the CTP is working on the CCS tileset right? you can make some really beautiful interiors seamlessly using an exterior tileset. Very Cool!!!
[QUOTE=Bannor Bloodfist;8157]300-500 per set is average.
Open Office is free. The tools are all just 'basic' programming language stuff, but Microsoft Office is not quite smart enough to recognize it all.
Actually, the best person to ask for this sort of thing is OMB. He built the macros that I use. He should be able to quickly copy/paste whatever you need the macro to do for you.
He may even be able to get his toolset to read the groups out of the ITP file. Although, that would take him a little extra time to build I think.
Heck, if we ask OMB nicely, that little document that you are hand building right now, could almost be done as a batch util. In fact, it would probably be more accurate that way...
OMB, whadyasay? Can you do it? Is the ITP readable by open office or does it also need the nwneditor.exe to convert to html first?[/QUOTE]
that would be really sweet of ya. :wub:
writing down 500 AVG coded names and maybe what they represent would not be fun.
[QUOTE=OldMansBeard;8162]The macros needed text files, so converting itp's to xml was a way to do it.
Two simple ways to get a list of tiles, using DOS commands :
(1) Assuming the .set file is right (always a risky assumption!), work from the .set in a DOS box and just do something like
>find /I "Model=" tcft0.set| sort /+7 > tilelist.txt
This gives you a list of all the tiles that the .set references but this may include tiles from ctp_common or bioware tiles.
(2) Open the hak in NWNExplorer, export all the models to a scratch folder, navigate to it in a DOS box and just do a
> dir /B /L /ON *.mdl > tilelist.txt
This gives you a list of the tiles actually in the hak, whether or not they are used in the .set
Of course, the two lists should bear some similarity to each other ...
Groups are defined partly in the .set and partly in the palette. I
could throw together a macro to pull them out, but I think that, as the set editor already exists, using that would be the most expedient way to go.
What I would suggest, Sharona, is that you document one tileset the way you think it should be done, then we think about some software that would repeat the same process for all the other tilesets and generate equivalent documents automatically.[/QUOTE]
whats a DOS Box?