What is the DDS format used by NWN1?
Many tools have been made by community members or 3ds plug-ins made available on the net. Reference to those can be found here and how to use them.

Moderators: Winterhawk99, Mermut, Bannor Bloodfist

CWebb
Posts: 38
Joined: Sat Jul 29, 2006 10:18 pm

Post by CWebb »

Michael DarkAngel wrote:Any chance this could be some form of the DDS flags?
I don't think so - it's (almost certainly) a floating point value of 1.0 (for the 3f800000 case) or less. In the OpenGL API, colors range between 0.0 and 1.0, so it may have something to do with the color values. I haven't had a chance to dig into it yet - I'm in the middle of reorganizing some shaders in my renderer, but I hope to look at it this weekend.

Post Reply