Reported Issues - Version 1.1
Reported Issues - Version 1.1
Report any issues with version 1.1 here. Be sure to include as much detail as possible - screenshots help too.
After some time playing around with it, I only found a tiny unimportant issue so far: The last mountain orc female has the wrong appearance, it is the same as the female before and should be changed to old-looking orc women.
So far, it is nearly perfect ! But I haven't had the time yet to check the new spells and PRCs in-game.
So far, it is nearly perfect ! But I haven't had the time yet to check the new spells and PRCs in-game.
[quote=Daijin;14790]Cast in Stone Scroll has no spell icon on the scroll.[/quote]
[quote=Boodah;11798]After some time playing around with it, I only found a tiny unimportant issue so far: The last mountain orc female has the wrong appearance, it is the same as the female before and should be changed to old-looking orc women.[/quote]
Fixed both issues - including the name RESREF on the Orc Female (was showing up as Mace of Disruption +3).
[quote=Boodah;11798]After some time playing around with it, I only found a tiny unimportant issue so far: The last mountain orc female has the wrong appearance, it is the same as the female before and should be changed to old-looking orc women.[/quote]
Fixed both issues - including the name RESREF on the Orc Female (was showing up as Mace of Disruption +3).
[quote=Daijin;14799]Yagnoloth death animation is standing up.[/quote]
Well, its not pretty, but he falls over now when he dies
I still have some more animation work to do on it - its missing the appear/disappear anim as well and the walk anim seems to misfire (he sometimes levitates instead of walking).
If anyone would like to take a stab at fixing the animations lemme know and I'll send you the revamped model.
Well, its not pretty, but he falls over now when he dies
I still have some more animation work to do on it - its missing the appear/disappear anim as well and the walk anim seems to misfire (he sometimes levitates instead of walking).
If anyone would like to take a stab at fixing the animations lemme know and I'll send you the revamped model.
[quote=pstemarie;14800]Well, its not pretty, but he falls over now when he dies
I still have some more animation work to do on it - its missing the appear/disappear anim as well and the walk anim seems to misfire (he sometimes levitates instead of walking).
If anyone would like to take a stab at fixing the animations lemme know and I'll send you the revamped model.[/quote]
After a few hours playing with some animation tutorials for 3ds (animating stick figures no less ), I took another look at the yagnoloth.
I cleaned up the death anim quite a bit, fixed the run anim, and added the appear/disappear anims. The model now has a full set of functional anims - even if some of them look a little rough.
I'm going to ask around the Community and see if anyone has the time to tweak the anims a bit.
I still have some more animation work to do on it - its missing the appear/disappear anim as well and the walk anim seems to misfire (he sometimes levitates instead of walking).
If anyone would like to take a stab at fixing the animations lemme know and I'll send you the revamped model.[/quote]
After a few hours playing with some animation tutorials for 3ds (animating stick figures no less ), I took another look at the yagnoloth.
I cleaned up the death anim quite a bit, fixed the run anim, and added the appear/disappear anims. The model now has a full set of functional anims - even if some of them look a little rough.
I'm going to ask around the Community and see if anyone has the time to tweak the anims a bit.