CMP 1.5 Packaging Suggestions
Posted: Tue Sep 19, 2006 10:50 pm
Here is a collection of ideas for making the CMP easier to work with. These are based in part on my experience working with it, and in part on comments I've seen elsewhere.
1 - categorize the music. We need to define a few categories to make it easier to pick out a range of tracks to listen through. The categories do not need to be mutually exclusive - there's no reason for a track to be limited to exactly one category if more than one applies. A few examples: "horror" (tombs, crypts, haunted areas?), "forest" (it seems the forests all have a particular thematic style?), "tavern".
2 - adjust the names in the hak file to help map tracks. Maybe it's just me - I converted the tracks to mp3 to listen to them, but I have to open the credits file to map the filename back to a track name in the toolset. We may want to add a track # to the beginning of the name? eg. "90- Tavern - Thoughtful Jig" to indicate that mus_cmp90 = "Tavern - Thoughtful Jig". That way, one can scribble down the number of the track while listening and be able to find it directly in the toolset. I don't know if we can set mp3 tags and keep them preserved with .bmus, but if we could, that would help as well.
3 - pad some user spaces into the hak. Perhaps we can pad in 10 rows or so as user reserved rows, similar to what the CEP does with baseitems.2da. That way, if the builder has some additional tracks, he doesn't have to worry about a future CMP overlapping with his tracks.
Any other "packaging" suggestions?
-CWebb
1 - categorize the music. We need to define a few categories to make it easier to pick out a range of tracks to listen through. The categories do not need to be mutually exclusive - there's no reason for a track to be limited to exactly one category if more than one applies. A few examples: "horror" (tombs, crypts, haunted areas?), "forest" (it seems the forests all have a particular thematic style?), "tavern".
2 - adjust the names in the hak file to help map tracks. Maybe it's just me - I converted the tracks to mp3 to listen to them, but I have to open the credits file to map the filename back to a track name in the toolset. We may want to add a track # to the beginning of the name? eg. "90- Tavern - Thoughtful Jig" to indicate that mus_cmp90 = "Tavern - Thoughtful Jig". That way, one can scribble down the number of the track while listening and be able to find it directly in the toolset. I don't know if we can set mp3 tags and keep them preserved with .bmus, but if we could, that would help as well.
3 - pad some user spaces into the hak. Perhaps we can pad in 10 rows or so as user reserved rows, similar to what the CEP does with baseitems.2da. That way, if the builder has some additional tracks, he doesn't have to worry about a future CMP overlapping with his tracks.
Any other "packaging" suggestions?
-CWebb