Tileset: CTP Gothic Estates
Moderators: Winterhawk99, Mermut, Bannor Bloodfist, Black Rider
-
- Posts: 96
- Joined: Mon Sep 25, 2006 12:53 pm
- Bannor Bloodfist
- Posts: 1244
- Joined: Fri Oct 09, 2009 11:45 pm
- ctp: Yes
- dla: Yes
- TBotR: Yes
- nwnihof: Yes
-
- Posts: 96
- Joined: Mon Sep 25, 2006 12:53 pm
Weather Bug
Ive tested the hell out of this, but I cant seem to get Weather effects (Rain, Snow) to work on this tile at all.
I tried like 10 diffrent things, its almost at the point where I am just going to Script in the Weather Effect with an Emitter.
Scripting the rain in does work, but setting it to the rain effect did'nt do poo...
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
if (DoOnce==TRUE) return;
SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
SetWeather(GetArea(oPC), WEATHER_RAIN);
}
I tried like 10 diffrent things, its almost at the point where I am just going to Script in the Weather Effect with an Emitter.
Scripting the rain in does work, but setting it to the rain effect did'nt do poo...
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF));
if (DoOnce==TRUE) return;
SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE);
SetWeather(GetArea(oPC), WEATHER_RAIN);
}
-
- Posts: 21
- Joined: Wed Oct 19, 2005 4:18 pm