To give some background to this strange question: I'm currently phunking around with Colfusio's Oriental Tileset (I added Toro's grass to it via the set file) and was thinking about adding some of the tiles in it to other tilesets, like the rural winter one. I succeeded in importing tile groups, but there ground texture is still the rural grass one.
I know, I could edit the models manually to change the bottom texture, but then I would have to rename the mdls and the put them twice in a hak. I would like to do it only with the set files.
I'm using the SetEditor Beta 0.85 and there is an option for changing missing textures, but it doesn't work for me. Is there anything special to do when setting up this Editor, like pointing it somehow to the nwn installation dir or something like that?
I'm apologize in advance if this question doesn't make too much sense to you