UPDATED - Pre-Existing Characters and New Special Abilities
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Pstemarie
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UPDATED - Pre-Existing Characters and New Special Abilities

Post by Pstemarie »

[quote]Will my pre-existing Paladin character gain the Detect Evil and Summon Mount special abilities after NWN Enhanced is installed?
[/quote]

Not directly - you will have to use one of the following workarounds to address this issue.

Option I: Console Command (Preferred Method - Any Module) - UPDATED 13 August 2009

To enable the new abilities from Neverwinter Nights™ Enhanced for pre-existing characters, load the game then execute the following script using the console command: “x4_oc_fix2.nss.” This script creates the NWN Enhanced OC Fixer Widget item on your character.
To activate the console:
1.Press the ~ key.
2.Type in the following:
[FONT=&quot]DebugMode 1[/FONT]
[FONT=&quot]dm_runscript x4_oc_fix2[/FONT]
[FONT=&quot]DebugMode 0[/FONT]

When you activate the widget it adds a creature skin to your character containing the appropriate special abilities for your character. If your character has an existing skin, the special abilities are added to that skin instead. Furthermore, if the character is a Cleric or Paladin they gain the appropriate holy/unholy symbol. If an item is already equipped in the character’s neck slot, this item will be upgraded to a holy/unholy symbol.
Note: Characters created after Neverwinter Nightsâ„¢ Enhanced is installed gain the appropriate feats as normal. There is no need to run the OC Fix.

Option II: Module Event Scripts

To enable Detect evil and the Summon Mount feats for pre-existing paladin characters through Module Events follow these steps:

  1. Open Module Properties and click on the Events tab.
  2. Set x3_mod_def_enter.nss as the OnClientEnter event (use x2_mod_def_enter.nss if you are NOT using the XP3 Horse System).

This script adds a creature skin to your character containing Detect Evil and Summon Mount as bonus feats. If your character has a pre-existing skin then the bonus feats are added to that skin instead.

NOTE: Both options will also update Blackguards and Assassins to use the new special abilities enabled in Version 1.1 of Enhanced - Aura of Despair, Brew Poison, and Detect Evil. Furthermore, if the entering character is a Red Dragon Disciple, the other Dragon Disciple classes will automatically be "locked out" so that the character can not pursue levels in more than one Dragon Disciple variant. Also note that although Assassins and Blackguards receive the Brew Poison feat for free, they do not automatically gain slots in the Craft Poison skill.

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